An imagined Egyptian temple with stone columns, desert sand, and distant pyramids in evening light.

A Withered Sanctum legacy project

Pyramid

The past is never finished.

An original role-playing game. A modern return.
An enduring fascination with ancient Egypt.

Explore the project

The game & the world behind it

A beginning worth returning to.

I wrote and self-published Pyramid when I was fifteen. The ambition now is to bring the original back into print and create a modern update, drawing on decades of play and a continuing interest in history, mythology, and cultural life.

01

Republication planned

The original game

Preserve and republish the game as it was first imagined.

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02

In development

The modern update

Revisit the design with a lifetime of experience and new questions.

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03

Research & setting foundations

Ancient Egypt

Explore the history, mythology, and cultural foundations of the setting.

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A guiding idea

Mystery before answers.

The foundational conversations about Pyramid put mystery at the heart of the imagined world. A closed door, a fragment of writing, or an unfamiliar obligation can offer more possibilities than a catalogue of powers.

Follow the work as it develops

This is the project’s home within Withered Sanctum. The original republication is planned; the modern update is in development. Rules, manuscripts, and research essays will be added when they are ready.

Historical research and the game’s fantasy will be identified separately. The illustration is an imagined Egyptian environment.